Game Modes Glossary

Skins, Nassau, Stableford, Rabbit, Birdie Pool and the rest — explained at a glance. With concrete examples for every competition.

Per-hole competitions

Settled on the hole. You win or lose as soon as the score is in.

Birdie Pool

Every birdie pulls points from every other player.

Rules

Each birdie (1 under par) counts. The birdie-maker receives the stake from every other player — settled per hole.

Example

Stake 1 point, 4 players. Anna birdies hole 3 — she gets 3 points (1 from each of the other three). On hole 7 Bernd also birdies — he gets 3 points; Anna's earlier birdie is already settled.

Tip

Risk-reward: attack reachable par 5s, play safer pars on tight par 4s.

Eagle Pool

Like Birdie Pool, but for eagles. Rarer — higher stake.

Rules

Every eagle (2 under par) or better counts. The eagle-maker receives the stake from every other player.

Example

Stake 2 points. Carsten eagles a reachable par 5 with two solid shots and a putt. He gets 2 points from each of the three others — 6 total.

Tip

Pure bonus tier. Eagles happen on reachable par 5s or by chipping in for 2 on a par 4.

Skins

Every hole is its own pot. Tie = carry-over.

Rules

Whoever is ALONE with the lowest score on a hole wins the skin. Any tie (even just two players sharing best score) means no skin — the stake carries over to the next hole. Pots can build up over multiple holes.

Example

Stake 2 points, 4 players. Hole 1: Anna 4, Bernd 4, Carsten 5, Doro 5 → pot rolls (hole 2 is now worth 4). Hole 2: Carsten 3, everyone else 4 → Carsten wins 4 points.

Tip

Go aggressive when the carry-over is large — even if you're behind, a solo win on a fat pot puts you back in.

Rabbit

Whoever holds the rabbit at the end of 9 (or 18) wins the pot.

Rules

The rabbit is won by being alone with the lowest score on a hole. As soon as someone else goes alone-low, the rabbit changes hands. Whoever holds the rabbit after hole 9 (front rabbit) or hole 18 (back rabbit) wins.

Example

Anna wins hole 1 alone → rabbit hers. Holes 2 and 3 are pushes → still hers. Hole 4 Bernd wins alone → rabbit to Bernd. If no one else wins alone before hole 9, Bernd holds and wins.

Tip

Unlike Skins, Rabbit is a hold game. Catch the rabbit early, then just avoid losing it alone — play safer afterward.

Up & Down

Chip + one putt for par or better — points per save.

Rules

An up & down: you miss the green in regulation, then with your next shot (chip / pitch / bunker) get close enough to one-putt for par or better.

Example

Stake 0.5 points. Anna misses the par-4 green long into a bunker on hole 7. She splashes out to two metres and holes the putt → par with up & down. She earns 0.5 points from each other player.

Tip

Pure short-game reward. Players who get up & down well bank points even on a bad ball-striking day.

3-putt

Three putts on a green → penalty paid to everyone else.

Rules

Anyone who uses 3 or more putts on a single green pays the stake to every other player.

Example

Stake 1 point, 4 players. Carsten three-putts hole 4 — he pays 3 points (1 to each).

Tip

Distance control first, hole-hunting second. Lag putts beat brave 5-metre attempts.

4-putt

Four or more putts — drastic penalty.

Rules

Anyone needing 4 or more putts on a green pays the (higher) 4-putt stake to every other player. Applies on top of 3-putt — both can fire on the same hole.

Example

Stake 3 points. Doro four-putts hole 11 — she pays 9 points to the three other players.

Tip

Usually a too-short follow-up putt. Always lag past, never short.

Triple+ Bogey

Triple bogey or worse → penalty to all.

Rules

Score 3 or more over par on a hole (triple, quadruple, ...) and you pay the stake to every other player. Fires once per hole regardless of how bad.

Example

Stake 1 point. Bernd makes 8 on a par 4 (quadruple) — he pays 3 points to the three other players.

Tip

Bail out once a hole is lost. A solid bogey saves you here vs a hero attempt out of trouble.

Per-round competitions

Counted at the end of the round (18 holes, or 9 depending on setup).

Nassau

Three contests in one round: Front 9, Back 9, Overall.

Rules

Three separate match-style contests, all with the same stake. Lowest score-to-par on the front 9 wins the front. Same for the back. Lowest over all 18 wins the overall. Tie = push, no winner.

Example

Stake 5 points, 4 players. Anna -2/+1/-1. Bernd -1/-1/-2. Carsten E/+2/+2. Anna wins front (-2 best). Bernd wins back (-1 vs +1/+2). Bernd also wins overall (-2). Payout: Anna +15, Bernd +30.

Tip

If you lose the front by hole 9, fully focus on back + overall. Bump the risk-reward on the back 9.

Front-Back-All

Best vs worst — front, back, and overall.

Rules

In each flight the lowest and highest score-to-par on front 9, back 9 and overall are compared. The worst pays the stake to the best. Three separate pots, one per split.

Example

Stake 5 points. Anna: -2 / -1 / -3. Doro (worst): +5 / +3 / +8. Doro pays 3 × 5 = 15 points to Anna.

Tip

Similar to Nassau, harsher on the bottom score. A consistently weak player bleeds points here.

Round bet

The overall pot of the round, split among the top 3.

Rules

Every player pays the stake into the pot. Top 3 by total score-to-par get 50% / 30% / 20%. Ties on a podium spot share the share.

Example

Stake 60, 4 players → pot = 240. Anna -3, Bernd -1, Carsten +2, Doro +4. Anna 120 (50%), Bernd 72, Carsten 48, Doro 0.

Tip

The bread-and-butter pot. Consistency beats heroics.

Bogey-free round

Bonus for finishing a round with no double bogey or worse.

Rules

Anyone who plays all 18 holes (or 9 if shorter) without a double bogey or worse receives the stake from every other player.

Example

Stake 3 points. Anna posts a round with no double-bogey blow-up — she gets 3 × 3 = 9 points from the three others.

Tip

Mid-handicap bonus. Disaster management matters more than birdies.

Stableford

Per-hole points — gross, not net.

Rules

Per hole: albatross+ = 5, eagle = 4, birdie = 3, par = 2, bogey = 1, double or worse = 0. Highest total wins. IMPORTANT: BirdieBet scores gross — no handicap adjustment. Most club Stableford rounds are net; that's not what this is.

Example

Anna: 1 birdie (3), 12 pars (24), 4 bogeys (4), 1 double (0) = 31 points. Bernd: 2 birdies (6), 10 pars (20), 6 bogeys (6) = 32 points. Bernd wins, even if Anna's straight stroke play might look better.

Tip

Risk-reward. Doubles are free — go for the birdie, because birdie is +3 and a double is just 0 instead of -1.

Tournament competitions

Across multiple rounds. Settled only when the whole tournament is done.

Most birdies

Most birdies across all tournament rounds wins.

Rules

Total birdies per player across all tournament rounds. Most wins, receives stake from each other player. Tie = split.

Example

Four players, four tournament rounds. Anna: 7 birdies, Bernd: 5, Carsten: 9, Doro: 4. Carsten wins.

Tip

Rewards aggressive play and putting. Even if overall is shaky, birdies pay separately.

Best round

Lowest single round of the whole tournament wins.

Rules

Lowest complete 18-hole round in the tournament wins the pot. Needs at least 18 holes — partial rounds don't count. Tie = split.

Example

4-round tournament. Lowest 18 holes by anyone: Anna 71 in round 2. She takes the pot.

Tip

One great round is enough. Even with a slumpy tournament, one Sunday 70 makes the season.

Worst round

Worst single round of the tournament pays everyone.

Rules

Highest 18-hole round across the whole tournament loses. That player pays the stake to every other player.

Example

Doro posts a 92 in round 3 — highest single round in the tournament. She pays 3 × stake.

Tip

Limit damage on bad days — no OB hero shots when the round is gone anyway.

Blow-up hole

Worst single hole across the whole tournament pays everyone.

Rules

Across every round the single hole with the highest score-over-par is found. That player pays the stake to all.

Example

Bernd posts 11 on a par 4 in round 2 (+7). No one else has a worse single hole. Bernd pays.

Tip

When you're in trouble, iron back to fairway and take a capitulating bogey. One hole can be more expensive than a whole round.